Pokemon Lets Go Eevee Snorlax Capture Again

Name Other Names No. Gender Ratio Type
Pansear
Nihon: Baoppu
バオップ
French: Flamajou
German: Grillmak
Korean: 바오프
National: #513
BW Unova: #19
B2W2 Unova: #039
Male : 87.5%
Female : 12.five%
Abilities: Gluttony - Blaze (Subconscious Power)
Gluttony: A held Berry is eaten earlier than usual when HP is low.
Hidden Power (Available):
Bonfire: When HP is below 1/tertiary, Fire's power increases to 1.5 times.
Classification Height Weight Capture Rate Base of operations Egg Steps
Loftier Temp Pok�mon 2�00�
0.6m
24.3lbs
11kg
190 5,120
Feel Growth Base Happiness Endeavor Values Earned Flee Flag
1,000,000 Points
Medium Fast
70 1 Speed Point(south)
66
Harm Taken
*1 *0.v *2 *ane *0.v *0.v *1 *1 *2 *1 *i *0.5 *two *1 *one *1 *0.5
Wild Hold Item Egg Groups
Locations - In-Depth Details
Black Pinwheel Woods, Lostlorn Wood
Gift in Dreamyard
Details
White Pinwheel Forest, Lostlorn Wood
Souvenir in Dreamyard
Details
Black 2 Lostlorn Wood, Pinwheel Forest Details
White 2 Lostlorn Woods, Pinwheel Forest Details
Trainer Locations Details

Season Text
Blackness When it is angered, the temperature of its head tuft reaches 600� F. Information technology uses its tuft to roast berries.
White This Pok�mon lives in caves in volcanoes. The fire inside the tuft on its head tin reach 600� F.
Black 2 Very intelligent, it roasts berries before eating them. Information technology likes to assist people.
White two

Blackness/White/Black 2/White 2 Level Upwardly
Level Assail Name Type Cat. Att. Acc. PP Issue %
Scratch 40 100 35 --
Difficult, pointed, and precipitous claws rake the target to inflict impairment.
iv Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team'southward Defense force stats are reduced.
7 Lick 20 100 30 30
The target is licked with a long tongue, causing impairment. It may also leave the target with paralysis.
ten Incinerate xxx 100 xv --
The user attacks the target with fire. If the target is property a Berry, the Berry becomes burnt upward and unusable.
13 Fury Swipes 18 80 xv --
The target is raked with sharp claws or scythes for ii to five times in quick succession.
16 Yawn -- -- 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the side by side plough.
19 Bite lx 100 25 --
The target is bitten with viciously sharp fangs. It may make the target blanch.
22 Flame Flare-up 70 100 15 --
The user attacks the target with a bursting flame. The bursting flame damages Pok�mon next to the target every bit well.
25 Amnesia -- -- xx --
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
28 Fling ?? 100 10 --
The user flings its held detail at the target to attack. Its power and effects depend on the item.
31 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an detail, this assault inflicts massive damage.
34 Fire Blast 120 85 5 x
The target is attacked with an intense blast of all-consuming fire. It may besides get out the target with a fire.
37 Recycle -- -- 10 --
The user recycles a held item that has been used in battle so it can be used again.
40 Natural Souvenir ?? 100 15 --
The user draws power to attack by using its held Drupe. The Drupe determines its type and power.
43 Crunch 80 100 15 --
The user crunches upward the target with sharp fangs. It may also lower the target'southward Defense stat.
TM & HM Attacks
TM/HM # Set on Name Type Cat. Att. Acc. PP Event %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accurateness.
TM06 Toxic -- 90 x --
A move that leaves the target badly poisoned. Its poisonous substance impairment worsens every turn.
TM10 Hidden Power ?? 100 xv --
A unique attack that varies in blazon and intensity depending on the Pok�mon using it.
TM11 Sunny Twenty-four hours -- -- 5 --
The user intensifies the sun for v turns, powering up Burn down-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 twenty --
A full-power set on that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second plow.
TM27 Return ?? 100 20 --
A total-ability attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second plough. It tin can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
Past moving apace, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 x
The target is scorched with an intense blast of fire. It may also get out the target with a burn.
TM38 Fire Blast 120 85 5 10
The target is attacked with an intense boom of all-consuming fire. Information technology may also get out the target with a burn.
TM39 Rock Tomb 50 lxxx 10 --
Boulders are hurled at the target. It also lowers the target'due south Speed past preventing its motion.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making information technology incapable of using the same movement twice in a row.
TM42 Facade 70 100 20 --
An assail motion that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 xx --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for 2 turns. It fully restores the user's HP and heals any status trouble.
TM45 Attract -- 100 fifteen --
If it is the opposite gender of the user, the target becomes infatuated and less probable to attack.
TM46 Thief twoscore 100 10 --
The user attacks and steals the target'southward held item simultaneously. It tin't steal if the user holds an item.
TM47 Depression Sweep lx 100 20 --
The user attacks the target'south legs swiftly, reducing the target'south Speed stat.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM50 Overheat 140 90 5 --
The user attacks the target at full power. The attack'due south recoil harshly reduces the user's Sp. Atk stat.
TM56 Fling ?? 100 x --
The user flings its held item at the target to assault. Its power and effects depend on the item.
TM59 Incinerate xxx 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Drupe becomes burnt up and unusable.
TM61 Will-o-wisp -- 75 xv --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62 Acrobatics 55 100 fifteen --
The user nimbly strikes the target. If the user is non belongings an particular, this set on inflicts massive damage.
TM65 Shadow Hook seventy 100 xv --
The user slashes with a precipitous hook made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack'due south power will be doubled.
TM83 Piece of work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. Nonetheless, it too sharply raises the target'due south Assail stat.
TM90 Substitute -- -- x --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Nail twoscore 100 15 --
The user attacks with a punch that can shatter a stone. It may also lower the target's Defence stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut downwards thin trees.
Egg Moves (Details)
Attack Name Type Cat. Att. Acc. PP Effect %
Covet lx 100 twoscore -- Details
The user endearingly approaches the target, then steals the target's held item.
Low Kick ?? 100 twenty -- Details
A powerful low kicking that makes the target autumn over. It inflicts greater harm on heavier targets.
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Assail and Defence stats.
Nasty Plot -- -- 20 -- Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user'due south Sp. Atk.
Office Play -- -- x -- Details
The user mimics the target completely, copying the target'south natural Ability.
Astonish xxx 100 15 -- Details
The user attacks the target while shouting in a startling manner. It may besides make the target flinch.
Sleep Talk -- -- x -- Details
While it is comatose, the user randomly uses 1 of the moves it knows.
Fire Spin 35 85 15 100 Details
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Fire Dial 75 100 15 10 Details
The target is punched with a fiery fist. Information technology may also leave the target with a burn down.
Heat Wave 100 90 10 10 Details
The user attacks by exhaling hot breath on the opposing team. It may also go out targets with a burn.
Blackness ii/White 2 Move Tutor Attacks
Attack Name Type Cat. Att. Acc. PP Effect %
Covet 60 100 40 --
The user endearingly approaches the target, so steals the target's held item.
Endeavor ?? 100 5 --
An attack move that cuts down the target'southward HP to equal the user's HP.
Fire Punch 75 100 xv 10
The target is punched with a fiery fist. It may as well exit the target with a burn.
Gunk Shot 120 70 5 30
The user shoots filthy garbage at the target to attack. It may too poison the target.
Rut Wave 100 90 10 10
The user attacks by exhaling hot jiff on the opposing team. It may besides go out targets with a burn.
Helping Hand -- -- xx --
The user assists an marry by boosting the ability of its set on.
Fe Tail 100 75 15 --
The target is slammed with a steel-hard tail. Information technology may also lower the target's Defense force stat.
Knock Off 20 100 20 --
The user slaps down the target's held particular, preventing that particular from being used in the boxing.
Low Kick ?? 100 xx --
A powerful low boot that makes the target fall over. Information technology inflicts greater damage on heavier targets.
Recycle -- -- x --
The user recycles a held detail that has been used in boxing so information technology tin can exist used over again.
Role Play -- -- x --
The user mimics the target completely, copying the target's natural Ability.
Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
Snore 40 100 fifteen --
An attack that can be used merely if the user is asleep. The harsh racket may too make the target blanch.
Uproar 90 100 x --
The user attacks in an uproar for 3 turns. Over that time, no one can autumn asleep.
Stats
HP Set on Defense Sp. Assail Sp. Defense Speed
Base Stats fifty 53 48 53 48 64
Max Stats
Hindering Nature
Lv. 50 110 - 157 52 - 94 47 - ninety 52 - 94 47 - 90 62 - 104
Lv. 100 210 - 304 99 - 184 90 - 175 99 - 184 xc - 175 119 - 204
Max Stats
Neutral Nature
Lv. l 110 - 157 58 - 105 53 - 100 58 - 105 53 - 100 69 - 116
Lv. 100 210 - 304 111 - 205 101 - 195 111 - 205 101 - 195 133 - 227
Max Stats
Beneficial Nature
Lv. 50 110 - 157 63 - 115 58 - 110 63 - 115 58 - 110 75 - 127
Lv. 100 210 - 304 122 - 225 111 - 214 122 - 225 111 - 214 146 - 249

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Source: https://www.serebii.net/pokedex-bw/513.shtml

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